top of page
niakingcarmepabor

Space Survivors Shooter Download For Pc [key Serial Number]





















































About This Game Hello Space Survivors, this is a little shooter game. In the future it will get bigger, now the game persits only of one main menue, and a little Shooter Level where you can kill zombies, buy weapons, buy new areas open and buy perks. Each wave the zombies have more health and every wave more of them will be spawnend. Also you can die through them. Plese understand that this game is being developed by a few developers with no experience in games. Later on we will add more stuff, currently the game mode issome sort of zombie shooter mode where you can buy weapons and so on. (No Survival). A Multiplayer is also planned.Current State is:We only habe 3 weapons, a handfull of buildings , a little zombie map, a not so stable multiplayer implementation (host to client), a main menue where you can walk around, one character with no animations but we have a big dream. 7aa9394dea Title: Space Survivors ShooterGenre: Action, Casual, Early AccessDeveloper:Maurice Fernitz, Felix Gillmann, Enrico Przibilla, Robert SchurichtPublisher:Maurice FernitzRelease Date: 18 Apr, 2019 Space Survivors Shooter Download For Pc [key Serial Number] space survivors shooter Horrayyy! The developers of this title should be proud. Not of their terrible game making a mockery of the Unreal4 engine used for this abomination, but because this pile of fecal matter made my infamous M.I.S.S Series #50! What an accomplishment to truly be proud of! \/end sarcasm* https:\/\/www.youtube.com\/watch?v=P1b3Xwss7TM *This game is so bad it makes all the asset flips and GameGuru trash on Steam look good in comparison. It truly is so bad that EPIC, the company behind the Unreal engine should file a lawsuit for defamation of their game engine for selling this vile Maggot Infested Stinky Sh!t (M.I.S.S.) on Steam. This game is easily one of the absolute worst games ever launched on Steam. (Watch the above video or even the game trailer for "indisputable evidence" which will prove my point and reason for my NOT RECOMMEND on this effortless trash made with zero pride and care). I read your comprehensive instructions regarding how to write reviews for your video game, and I hope I am not breaking any violations, or your heart, with the subsequent review.Your game is amazing, and has unlimited potential for financial success, if you tweak the following:1) Maybe add textures.2) The outhouse crashed the game. Maybe make the outhouse NOT crash the game. Otherwise I will just look at the lumpy church instead.3) The Hitler zombie mannequin gymnasts who were summoned by the mythical cowbell seemed to lack sufficient animation, textures, AI, sound effects, models, movement, and essentially every possible thing one could associate with anything in a video game ever. But besides that, we loved the zombies.4) How dare you, sir. How dare you. v0.0.81,5 New Perk: Hi,Today i am proud to announce our third perk "Fast Hands" which effects the reload time of all weapons you are carrying. That means the reload time gets bisected. Also we get now a perk icon for the "Harder" perk, as well as a placeholder icon for the "Fast Hands" perk.In the next release we might hoepfully release our fourth perk as well as some other minor changes.If you want to stay up to date consider to subscribe to our youtube channel biggamesproductions or follow us on twitter.Thanks for reading and as always thanks for playing Space Survivors ShooterWith kind regardsSevenOperation. v0.0.80,6 pretesting Update: Hi again,This time the update is a little bit bigger and leads the way for our next big update (version 0.0.81) we completly got rid of our first character model (the female one without hands and head), so the zombies got the same character model as you right now, with a new zombie walk animation.Changes:Also we added a car enigne sound to the bus where you spawn.We changed the prizings of the barricades you can buy openThe money you get when you kill a zombie got also tweaked an will be adjustable in the gamemode.xml soon (10 per hit 50 per kill)We now fully use the movment speed multipliers from the zombieTypes.xmlYou can now modify the delay before the first round starts in the gamemode.xml (default 10 seconds)And you can also modify the delay between each the other waves (default 5 seconds)Changed the seats in the bus a littleAdded a garbage container model (W.I.P)Bugs fixed:Fixed wrong zombie count (To much zombies where spawned)Client can hear his own shooting sound knowHopefully fixed animation issues which resulted in some zombies had none.Fixed navmesh so zombies don't get stuck at the fence in the first zone when you are in the second zone near the bridge.Thanks for reading and as always thanks for playing Space Survivors ShooterWith kind regardsSevenOperation. v0.0.80,5 Another pretesting update: Hi again,To make it short this time here are the patch notes.Changed spawn location, you now spawn in the busAdded a ground to the white buildingsAdded a round beginning soundThe first wave starts after ten seconds now so you don't get overun by the zombies that fast Added bus door animationThats it thanks for reading and as always thanks for playing Space Survivors ShooterWith kind reagardsMaurice Fernitz. v0.0.81 Update: Hi again,Finally we made it to version 0.0.81 and to make it short for you, here are the patch notes:Fixes:Client could not fly around after being deadChanges:You now will respawn, with no money penality which will be added later, after being dead if the wave gets finished by the remaining players. For the next version (0.0.82), we will mainly focus on bug fixing, enhancing the zombie spawn system and the most import part on ui.Hope all of you like the new update and as always thanks for playing Space Survivors Shooter.With kind regardsSevenOperation. v0.0.81,4 A Fix and What's coming next: Hi,as you may have notice the animation we disabled in the update before is in the game again for some time now, we found the issue and fixed it. If you find any other issues please report them via the bug reports discussion.So now to the fun stuff.What's next? In the last weeks Gx1|Dolobarsch worked hard to get house buidingsystem ready, which does not mean that you can build houses. But it is essential for us to quickly build houses out of small parts right in the Engine. So when it is completly done you can expect some more buildings.Also we working on two different perks right one of them is the already mentioned fast hands, which if you buy it decreases the reload times of weapons you are carrying with you. The other one is quick shot, which increases the fire interval.New animations will come as soon as blender 2.8 is ready.A new weapon is nearly finished and just need a little bit polish.Another thing we are working on right now is a new zombie spawn system for the zombie shooter which will make the game a little bit easier since the most zombies will then be spawned outside of the fence are are jumping over the fence.Also we are working on the G.A.U machine.We are also working on a new gameplay trailer.We also hope that we can integrate our revive/bleeding out system as soon as we gets animations ready out, since the code is written and just waits to be used.So as you can see big things are planned to happen, but please don't expect to much change in a short time, since we are a really small developer team and we can't sadly not work for the Game full time yet, but we will give our best to make this game a great experience.And much more.If you always wan't to stay up to date consider to subscribe to our youtube channel biggamesproductions or follow us on twitterThanks for reading and as always thanks for playing Space Survivors ShooterWith kind regardsSevenOperation. v0.0.80,7 pretesting Update: Hi again,We have some pretty neet changes for you today, so let's get right into it, here are the patchnotes.Changes and Additions:We added our first version of zombies dying in the game this means as soon as the zombie dies the body will now not dissapear instant anymore, instead the body get physics and will fall down on the ground and will then decase after 5 seconds (W.I.P)We also tweaked some minor things in the background which will alow better stuff in the future such ass better collision handeling.Changed bullet collision on bullet mesh to no collision.Fixes:fixed a bug that causes the system to recognize 1 player as 3 players in a spawn areafixed a bug that caused zombies to spawn but not get initialized so they just stood around.fixed a bug that caused the game to freez when yo were in no spawn area.Thats it thanks for reading and as always thanks for playing Space Survivors ShooterWith kind regardsSevenOperation

0 views0 comments

Recent Posts

See All

Comments


bottom of page